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Infinifactory and gate
Infinifactory and gate





infinifactory and gate

Far from a graphical powerhouse, no story to speak of - and yet I can't wait to get back to it tomorrow. I'm usually not too fond of systemic game design, but the end result here is truly special. The learning curve is a bit steep, but it's an incredibly satisfying feeling to see your precious little machine that you've put so much thought and effort into finally work as intended after hours of planning and fine-tuning. Instead of thinking with portals, this time you're thinking with conveyor belts and challenges that once seemed flat-out insurmountable will soon look ridiculously easy in hindsight. This game also does what a lot of great puzzle games do: It actively rewires your brain to better operate within the game logic. It's Minecraft with a purpose, basically. I've looked at some other people's solutions to contrast with my own, and I couldn't believe what I saw and how stupid it made me feel in comparison! In fact, it's the amount of creativity this game allows that fascinates me the most. Thankfully, the game is always perfectly fair. Everything else depends on your understanding of the various systems and ability to come up with creative solutions. The puzzles are composed of resource containers and an end goal, sometimes also minor terrain elements.

infinifactory and gate

Apart from some of the tutorials, the player's job is never to find the developers' predetermined solution, but to create their own instead. What makes it stand out from other puzzle games is its systemic nature. It's a first-person logic puzzle game about constructing self-sufficient, three-dimensional factory machines through the use of individual building blocks.







Infinifactory and gate